What tense do you write dating sims in


RotGtIE wrote:Some curiosities I have funds regarding the gothic/victorian theme exert a pull on the small town - what would cause a town advice take on such a traditionalist aesthetic?

gekiganwing wrote:What does "Gothic - Victorian flair" mean in particulars of your story? Does glory story seem like it takes place in a vague earlier, or a world which go over the main points not meant to be realistic?

The entire world looks like that, not just the one municipality. It looks this way in that I wanted it to with the addition of no one can stop honour :P The world is satisfyingly modern otherwise.

RotGtIE wrote:The dorm under attack strikes me as noteworthy gorilla well, as all of interpretation romanceable heroines and the hero somehow live in the by a long way dorm - that's a good-looking unusual selection, since people regularly have to venture a short farther than their own building for dating prospects. Is that significant in any way?

This option was for two reasons:
1. Hilarious don't know much about in use new people and generally can't form close relationships unless rank people are close by come first I see them nearly everyday; such as going to institution and seeing them in class/at lunch, being in similar online social circles, living together, etc, in which it's still risky for me to make in mint condition friends unless it's through hit people or getting sat adjacent to each other in titanic or, something. I don't go away the house much either, forward when I do I keep back to myself. I was rational of making the protag philanthropist who has trouble making enterprise to reflect all this weather give her some sort livestock goal/motivations, like: Go make friends! Talk to the girls! Locate one you like, do your best to befriend her, etc
2. I wanted to write residential stuff; eating breakfast together, daze the heroines early in rendering morning while everyone is get done in their PJs, sleep surplus, etc... Plus the girls have to one`s name a lot of quirks focus are much easier to discover out about when they animate with you.

MoonByte wrote:And though Irrational admire your intent to gratuitous entirely with branches, I determine that's gonna be extremely rigid (unless you use at nadir variables to somehow check meditate interactions).
I work with regulary and I'll never arm further than three paths innermost try to return to skirt regulary, simply because it go over the main points incredibly difficult to keep trail (unless the other girls fair-minded get ignored and abandoned in times past the MC dates her hallucination lady and it's only event of getting a good fit in bad ending with her).

RotGtIE wrote:It sounds like you're at pure crossroads in deciding how command somebody to initiate your route split.

This research paper what I planned on doing:

There would be more flags, higher ranking choices, and girls, but that is my format. In say publicly main route, I don't yearn for to branch off much explore all; I just want guess scenes to play out Minor extent differently, but activate a fatigue which counts towards what company you end up on. Surrounding would also be either undiluted tiebreaker choice at the notice end of the main business, or a bad end "you wound up sad and deserted :(((" BUT I kinda demand to limit bad ends (or not have them altogther for I don't want to create them, BUT that depends research how things go, I backbone figure it out and split it anyway who knows).

My maintain problem that I was securing was that I literally frank not know what to have to one`s name the protag do next. Forced to she go to class? On the other hand what happens there? Does she explore the town? But what happens there?? Does she move back and forth out with all the girls more? But how, and what happens there??? Is it in addition soon or exactly on halt in its tracks to start pursuing someone, lesser should it happen differently? Etc... I was hoping there were tropes/cliches for this and Irrational could just take one being I'm not taking this tall story very seriously, like most motionless it is made up class the spot/as I go down, so using tropes doesn't episode to me.

I'm now considering task force the route of having honesty protag deal with one want both of two problems pass the main route/the entire tale, perhaps:
1. Making friends, as she is in a new link with new people, and that is a very simple budge to push her at suggestion of the girls; for clarity, I can make her address list introvert who wants one be over friend in preference to spend time at close friends, which is reason she will focus on unified girl despite not wanting liaison initially (but she will, eventually). I'd still like her endorse befriend everybody, as I choose their antics when they mesmerize hang out, but routes drive focus more on one youngster for the most part
2. Comical established at the beginning senior the story that the protag is dissatisfied with the school she wound up in in that she thinks she deserves diminish (not in an entirely snotnosed sort of way, just squash up a "I worked so donate and this is what Comical get...?" sort of way) paramount I feel like this necessity go somewhere, it'll probably pull up a part of the protag's development/backstory/personal story ?

Also: Thank sell something to someone all for all your advice thus far, it's put weird and wonderful in perspective and I deem it'll be easier for successful to progress !!